Posts

Tabris 3.6.1 released with important TypeScript and Android updates

We recently published Tabris.js 3.6.1, a patch release building on Tabris.js 3.6.0. Aside from some minor fixes in the JavaScript layer, it has two very important changes: Tabris.js 3.6.1 is now…

What JsDoc can do for your Tabris.js Project

Tabris.js provides out-of-the-box autocompletion in Visual Studio Code and Webstorm (and some other IDEs) via the included type declarations file. While based on TypeScript syntax, these declarations work…

Configure your Tabris.js project for use in Gitpod

In the previous blog post, we talked about Gitpod, a great online IDE which provides ready-to-code development environments in the browser for GitHub projects. We opened the dev environment on the Tabris.js…

Debugging your Tabris.js Android app

In the latest release of Tabris.js, we have announced improved debugging support on Tabris.js Android. In this tutorial, we will show how to debug your app with Visual Studio Code. Please, refer to Tabris.js…

Develop Tabris.js Applications in the Cloud with Gitpod

Development in the cloud IDE has become increasingly popular these days. Since Tabris.js 3.3, you can develop Tabris.js applications with Gitpod, which is one of the popular online IDE’s that runs in…

Tabris.js 3.3 allows to create better mobile apps with improved image support and simplified widgets

We are happy to announce the release of Tabris.js 3.3. This release focuses on making complex widgets easier to use, handling images with more flexibility and creating common layouts faster. For full details,…

Tabris.js Properties: pan

A "pan" event fires continuously when the user presses their finger on a widget and moves it more than 5px (though the precise distance can vary depending on the platform). This high-level gesture event…

Tabris.js Properties: HighlightOnTouch

The highlightOnTouch property can be set on any widget. If set to true, the widget will give visual feedback when touched. On Android, a ripple animation will radiate out from the center of the widget.…

Tabris.js 3.2 brings camera support, new data binding features and more

UPDATE: A patch release (3.2.1) fixing issues with cordova plug-in support is now available. We are happy to announce Tabris.js 3.2, the first version with built-in camera support - no plug-ins needed.…

Tabris.js Widgets: Canvas

This is a widget that can be used to draw graphics using a canvas context, which is a subset of the HTML5 CanvasRenderingContext2D. Just like with a <canvas> tag it allows you to create simple geometrical…